The new episode of series became one of the most discussed film novelties of past vacation. A series under the name "Bandersnetch" — or in other translation of "Brandashmyg" — left in an interactive format: for the first time it is possible to influence actions of the main character Foto: Netflix the First interactive movie from Netflix appeared still on New Year's Eve and during vacation managed to collect a full range of opinions — from exclamations "It ingeniously, I feel omnipotent!" to complaints "Boringly, would play a prefix better". The plot of a Christmas series of "A black mirror" is developed in the 1984th. The young programmer tries to create the computer game based, as well as an episode, on the choice. You can operate its actions, up to the choice of flakes for breakfast, and it influences a plot. And sometimes does not influence. To pass all endings five hours, allegedly, are required. Many audience it is excited: for the first time it is possible to operate the fate of the character. But we are given not the choice but only its illusion, suggesting to choose between two plates with music or answers "Yes" and "Of course and!", the film critic, the leading YouTube channel BadComedian Evgeny Bazhenov comments: Evgeny Bazhenov is a film critic, the leading YouTube channel BadComedian "If this series left in the eighties, probably, it would be the break. At present time we have a huge number of content which assumes the valid choice, not imaginary. Remarkable game Until Dawn, Fahrenheit, Heavy Rain. A huge number of games movies, for example, "Bunker", they offer really good, interesting scenarios which can blow up a brain which entertain. Also there is a series of "A black mirror" which does not satisfy, for example, me in any way and my friends because in it the choice so imaginary, is not present the actual choice there. Yes, of course, a great thought that we and in life have no choice, and it is remarkable, but in a series there is no this choice. Series disgusting". And nevertheless for the first time we can operate actions of the character not in a game, and in the movie. Other question — whether it is necessary? Some audience admits social networks that want to watch stories which for them were already invented and embodied, but not to invent something special. It is unlikely it is possible to call this experiment of Netflix a prototype of how the cinema of the future will look, the film observer, the editor of the section of culture of TASS Egor Belikov considers: Egor Belikov is a film observer, the editor of the section of culture of TASS "As a result turns out that you boringly touch endings in hope to see some the most interesting, and there is no most interesting of them, all of them are quite banal. Therefore, it seems to me, perhaps, these movies will appear still, and, it is obvious that after splash in interest in the concrete Brandashmyg series will make some more. But I have a big question is it necessary when authors decide to bother and make so for the viewer a possibility of the choice because all of them understand that there is no possibility of the choice". But many commentators recognize that Netflix invented a new way of fight against pirates. Interactive movie demon
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